Patch 6.13 Notes

Greetings, Summoners.

Welcome to patch 6.13, the one where supports get to have nice things, too. We’ve got a few more support changes in patches to come, but let’s focus on the here and now.

For the most part, supports aren’t really that weak. The issue is their influence can be hard to appreciate compared to more obvious things like kill streaks. In a certain light, however, perception is reality: when players believe they’re weak, they’re more reluctant to make risky - but impactful! - plays. With that in mind, our goal this patch is to sharpen support gameplaysatisfaction, making success a bit easier to observe. Better rewards for doing support things and a healthy assortment of quality-of-life improvements should make supports feel better about their place in the world.

Botlane happiness aside, we’re also taking steps to address recent warps in the top lane landscape. This means reining in overperformers (Irelia, Vladimir) and bringing up a few picks we think should have a seat at the table (Gnar, Jarvan). Whichever approach you prefer, this patch’s biggest shift to top lane is a reduction to the reliability of Teleport plays, so be sure to check those changes out below.

...On further inspection, occasionally surviving TP ganks will make support life more pleasant, so we’ve really come full circle with this introduction.

That’s all for us (now literally “us”) this patch! Go forth and experience the joy of leveling up from a ward.



CHAMPIONS

Champions
  • Blitzcrank
  • Gnar
  • Irelia
  • Jarvan IV
    • Golden Aegis (W)
      • Shield reduced to 50/80/110/140/170 from 50/90/130/170/210
      • Bonus shield for each nearby ennemies increased to 20/40/60/80/100 from 20/30/40/50/60
  • Kindred
    • General
      • Armor reduced to 20 from 27
      • Armor by level increased to 3.5 from 3.25
    • Wolf's Frenzy (W)
      • Heal removed
      • Attack speed reduction against monster removed
  • Leona
    • Sunlight (Passive)
      • Damages reduced to 15-100 from 20-140
      • New : 
        • Proc now gives 50-84 movement speed to leona and her ally
    • Shield of Daybreak (Q)
      • CD reduced to 9/8/7/6/5 seconds from 11/10/9/8/7
      • Mana cost reduced to 35/40/45/50/55 from 45/50/55/60/65
      • Damages reduced to 30-130 from 40-160
      • Stun duration reduced to 1 second from 1.25
    • Eclipse (W)
      • Mana cost modified to 55/60/65/70/75 from 60
      • Damages reduced to 60/100/140/180/220 from 60/110/160/210/260
      • New
        • Gains 1 incandescence stack for each ennemy hit :
          • +50 range
          • Next attack uses 1 stack and deals 20-60 bonus amgic damages
    • Zenith Blade (E)
      • Root duration increased to 0.5 second from 0.25
    • Solar Flare (R)
      • Damages reduced to 125/225/325 from 150/250/350
      • Earn Incadescence when an ennemy is hit :
        • 3/4/5 next attacks have +100 rangeand deals 40/70/100 (+0.2 AP) bonus magic damages
  • Lulu
    • General
      • Movement speed increased to 330 from 325
      • Mana increased to 350 from 292.4
    • Lulu : Duo éclatant
      • AP ratio increased to 0.6 from 0.5
      • Slow duration increased to 2 seconds from 1/1.25/1.5/1.75/2
    • Lulu : Fantaisie
      • New : 
        • 15/20/25/30/35% vattack speed bonus fro 4 seconds added
  • Sona
    • Sona : Hymne à la bravoure
      • Damages reduced to 40/70/100/130/160 from 40/80/120/160/200
      • Aura bonus damages reduced to 20/35/50/65/80 from 20/30/40/50/60
      • CD increased to 10 seconds from 8
      • Aura range increased to 400 from 350
      • Aura duration no more increased when an ally is hit
    • Sona : Aria de persévérance
      • Heal increased to 40/65/90/115/140 from 30/50/70/90/110
      • Missing HP ratio removed
      • Shield modified to 30/55/80/105/130 from 35/55/75/95/115
      • Aura range increased to 400 from 350
      • Aura duration no more increased when an ally is hit
    • Sona : Mélodie de vélocité
      • Sona bonus movement speed increased to 22/24/26/28/30% from 13/14/15/16/17%
        • No longer grants self movement speed bonus
        • Using the ability now grants 25/50/75/100/125 range for the next basic attack during 3 seconds
      • Allies bonus movement speed increased to 12/14/16/18/20% from 10/11/12/13/14%
      • Mana cost reduced to 40 from 65
      • CD increased to 16 seconds from 12
      • Ally movement speed bonus duration increased to 3 seconds from 1.5 
      • Aura range increased to 400 from 350
      • Aura duration no more increased when an ally is hit
    • Sona : Crescendo
  • Swain
  • Tahm Kench
    • TahmKench : Goût acquis
    • TahmKench : Peau épaisse
      • CD reduced to 6 seconds from 16/15/14/13/12
      • Damages converted to grey HP reduced to 70/75/80/85/90% of taken damages from 70/75/80/85/90% (live : 100%)
      • Shield duration reduced to 3 seconds from 6
      • Shield no longer fall off with time
      • Shield changed to 25/30/35/40/45% of grey HP from 20/26/32/38/44%
    • TahmKench : Traversée des abysses
      • Passive damages removed
      • Channeling duration reduced to 6 seconds from 15
      • Range increased to 4500/5500/6500 from 4000/5000/6000
  • Thresh
  • Trundle
    • General
      • HP regen reduced to 1.2 from 1.8856
      • HP regen by level reduced to 0.15 from 0.17
  • Vladimir
    • Vladimir : Pacte de sang
      • Each 40 HP (from 25) Vladimir earns 1 AP
      • Each 1 AP gives +1.4 (from 1) HP to Vladimir
    • Vladimir : Transfusion
      • Damages reduced to 75/90/105/120/135 from 80/100/120/140/160
      • AP ratio increased to 0.55 from 0.45 
  • Volibear
    • Volibear : Survoltage
      • Stack's attack speed bonus reduced to 4/8/12/16/20% from 8/11/14/17/20%
      • Damages reduced to 60/110/160/210/260 from 80/125/170/215/260
      • CD reduction when used against monster reduced to 25% from 50%
  • Zyra


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